Casual game modes involve the standard Terrorists versus Counter-Terrorists battles. Most of them are prevalent in all Counter-Strike versions.
Both factions complete their set of objectives within the time limit. There are two three scenarios available:
Terrorists have to detonate one of two available bomb sites, or eliminate all Counter-Terrorists. Meanwhile, Counter-Terrorists have to defuse the planted bomb, or eliminate all Terrorists.
Terrorists have to prevent live hostages from being escorted to the rescue zone, or eliminate all Counter-Terrorists. Meanwhile, Counter-Terrorists have to escort all live hostages to the rescue zone, or eliminate all Terrorists.
Terrorists have to prevent a VIP from being escorted by the Counter-Terrorist to the rescue zone, or eliminate all Counter-Terrorists (if the VIP dies, the CT loses). Meanwhile, Counter-Terrorists have to escort the VIP to the rescue zone, or eliminate all Terrorists.
Similar to Original, except with no specific objective(s) available. Simply kill all members of the enemy team.
The battle between Counter-Terrorists versus Terrorists rages on. Score points for the team by killing enemies.
Players that are killed respawn after a short time. The team which bags the highest number of frags win.
Free for all. Each player spawns in a random location upon respawning.
The player with the highest number of frags wins.
Also known as Gun Game, players kill enemies of the opposing team to level up, while adjusting to different firearms issued. The player that reaches the highest level will be issued a grenade.
If he/she successfully scores a kill with it, he/she is declared the winner. Else, a Glock kill must be attained to earn the grenade again.
Players are allowed to purchase any equipments, with an additional High Explosive (HE) grenade provided automatically.
The objectives are the same as Original/ Classic/ Annihilation, with only a maximum of 8 players per team and all mission objective items provided (e.g. all Terrorists are equipped with C4s on a bomb defusal map).
Weapon recoils are heavily reduced and wallbang is disabled.